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Its operation is pretty simple and self-explanatory. It's a functional global, in the sense of using uninitialized shift registers in order to maintain state data between calls. When the U32 time function wraps around, 2^32 is added to a running offset count, and the VI has a capability to properly initialize things on its first call. Since I use this in both Windows and RT applications, there's a Conditional Disable structure to provide the appropriate mSec tick function for each. (I'd like to post the VI itself for download, but I haven't yet figured out how to do this on Blogspot. If any of you intrepid readers could fill me in, I'd be grateful.)
With a U64 output, this millisecond timer will wrap approximately every 584 million years. I would guess that this should be sufficient for most applications.